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It would be good to see a sequel flesh out these major elements. You’re told you will work together to establish Militaires Sans Frontieres but there are many questions as to how you’ll do this in a world where you’re already being hunted by multiple governments and Cipher, the enemy force driving events in The Phantom Pain. The rapid wrap up of Metal Gear Solid 5 also sees you given little time to process the news that you’ve played the entire game as a phantom of Big Boss, rather than the man himself. While the The Phantom Pain’s collector’s edition revealed what would have happened in the cut mission, it would be great to actually be able to play that final part, and see Eli, the boy soldier become Liquid Snake, your nemesis throughout Metal Gear Solid 1, 2, and 4. At one point he steals a mech from your base and disappears and you just never give chase.
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The game’s final mission, Episode 51, was literally cut from the game, so there is little resolution with Eli, Big Boss’ clone. While Konami disputes it, many people feel Metal Gear Solid 5 is unfinished. There are many places where Metal Gear Solid 6 could pick up the story but a likely candidate would be right after the events of 5, either as Big Boss establishing Outer Heaven, his renegade state, and developing the Metal Gear walking battle tank - which would give fans a chance to re-meet characters like Grey Fox and Dr Pettrovich, though from a new perspective or, Konami could take the opportunity to remake the original Metal Gear games in the glory of the Fox Engine, giving players a modern exploration of the story first told on the MSX2 back in 1987. In the first Metal Gear, Snake kills the doppelganger (aka 'Phantom' Snake) and in Metal Gear 2 he kills the real Big Boss. It was a leftfield twist but one that explains how Snake kills Big Boss twice in the Metal Gear games. Metal Gear Solid V ended with the revelation that you hadn’t been playing as Big Boss, but as a man who had been brainwashed and surgically altered to think and look like he was Big Boss. It is, after all, like it or not, where Konami can make its money with microtransactions. Any sequel would surely expand on Metal Gear Online. Konami invested a lot of resources into Metal Gear Online, it was one part of Metal Gear Solid V that continued to be updated after the game’s release - even where there were obvious gaps in the game’s single player that could be plugged. The game is a perfect opportunity for Konami to tease new threads in the Metal Gear Solid universe, which a sixth entry could spin out into a new story. Metal Gear Survive may hold clues to a proper sequel. Without Kojima in charge, it may be easier for Konami to develop a new Metal Gear Solid game more rapidly than in the past – though what impact Kojima’s departure will have on the development is impossible to say. However, part of the reason for their long development times was the control Hideo Kojima had over the series, something that is rumored to be behind his exit from Konami. There were seven years between Metal Gear Solid 4 and 5, and four between 3 and 4. Unlike other major series, the Metal Gear games have never released to a strict schedule. It’s difficult to know when Konami would plan on releasing Metal Gear Solid 6. More likely is Gamescom in August – it was there that Konami revealed Metal Gear Survive back in 2016. We may get confirmation that the game is in development and maybe even a glimpse of it in action at E3 in June. ‘V’ with ‘!’ now.No, we’re not likely to see anything of a potential sequel until after the release of Metal Gear Survive on February 22. Venom Snake won’t be looking to the front.
#Metal gear solid 1 screenshots Patch#
Had a covered face in last one as he falls into evil. Now horn & eye patch are hidden in back. Kojima had this to say about the art: “Made new Snake face in profile for TPP for the 1st time. Last but not least, check out this cool new poster for Metal Gear Solid V: The Phantom Pain. Remember, if you have any suggestions or feedback on Metal Gear Online, use the game’s official Twitter to let the team know.